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In this problem, you will use the ``night-time speckle effect'' and
then use that effect to make an arm-chair estimate of the value of
Planck's constant h.
When we observe objects at low illuminations we see ``static'' similar
to what one might see on a television set. In this question we
investigate the issue of whether this might be due to the randomness in the
arrival of photons, so called ``photon shot noise.''
We will use the following rough observations about the human eye that
you can make yourselves.
- The ``response/sampling'' time for the human eye is
somewhere between the imperceptible cycle time of fluorescent lighting
and the noticeable flicker of movies at 15 frames per second,
- The resolution of the human eye is
(the angle of a
single pixel on a
CRT at a viewing distance about 30 cm). This
corresponds to a solid viewing angle of each receptor of about
st. rad.
- The radius of the pupil (the aperture through which light
enters the eye) is
making the total area over which it
gathers light
- The human eye can perceive fluctuations in brightness on the
order of about 3% of the power received.
- The speckle effect becomes noticeable when the illumination corresponds
to the light from one 100 Watt incandescent bulb at a distance of about
.
Prof. Tomas Alberto Arias
Fri Feb 9 14:03:37 EST 1996